SFX Generation
SFX generation uses the same asset lifecycle as images and music: define an asset, generate variants, review, and keep the best outputs.
Shared Asset Model
Each SFX asset represents one sound intent, such as:
- UI click
- Weapon impact
- Ambient loop element
Generation Controls
Typical controls include:
- Prompt and negative prompt
- Duration
- Prompt influence (strict vs loose)
- Number of generations
Review Workflow
Use Recent Generations to:
- Preview clips
- Mark favorites
- Download approved outputs
- Compare versions quickly

Current State
SFX generation is beta. Expect iterative tuning for style and consistency.
Next: Music Generation