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SFX Generation

SFX generation uses the same asset lifecycle as images and music: define an asset, generate variants, review, and keep the best outputs.

Shared Asset Model

Each SFX asset represents one sound intent, such as:

  • UI click
  • Weapon impact
  • Ambient loop element

Generation Controls

Typical controls include:

  • Prompt and negative prompt
  • Duration
  • Prompt influence (strict vs loose)
  • Number of generations

Review Workflow

Use Recent Generations to:

  • Preview clips
  • Mark favorites
  • Download approved outputs
  • Compare versions quickly

SFX and music generation panel

Current State

SFX generation is beta. Expect iterative tuning for style and consistency.

Next: Music Generation